Out of the Abyss
Medium humanoid (drow)
Hit Points 13
Speed 30 ft.
STR (0) DEX (2) CON (0) INT (0) WIS (0) CHA (1)
Skills Perception +2, Stealth +4
Senses darkvision 120ft., passive Perception 12
Languages Elvish, Undercommon
Fey Ancestory. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Innate Spellcasting. The drow’s spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire
Sunlight Sensitivity. While in sunlight, the drow has disadvatnage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.